NuPlugin Type
Provides a way to make user-defined dispatchers, facets, and various other sorts of game- specific values and configurations.
Constructors
| Constructor | Description |
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Instance members
| Instance member | Description |
Full Usage:
this.AllowCodeReload
Returns: bool
Modifiers: abstract |
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Full Usage:
this.CleanUp
Modifiers: abstract |
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Full Usage:
this.InitialPackages
Returns: string list
Modifiers: abstract |
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Full Usage:
this.Invoke
Parameters:
string
callbackArgs : obj list
world : World
Modifiers: abstract |
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Full Usage:
this.MakeKeyedValues
Parameters:
World
Returns: (string * obj) list
Modifiers: abstract |
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Full Usage:
this.MakePhysicsEngine2dRenderContext
Parameters:
Dictionary<Color, List<Vector2 * Vector2>>
circles : Dictionary<(Color * single), List<Vector2>>
eyeBounds : Box2
Returns: PhysicsEngineRenderContext
Modifiers: abstract |
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Nu