PhysicsConstraintResetTimeline Type
Resets a physics constraint when specific animation times are reached.
Constructors
Constructor | Description |
Full Usage:
PhysicsConstraintResetTimeline(frameCount, physicsConstraintIndex)
Parameters:
int
physicsConstraintIndex : int
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-1 for all physics constraints in the skeleton.
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Instance members
Instance member | Description |
Full Usage:
this.Apply
Parameters:
Skeleton
lastTime : float32
time : float32
firedEvents : ExposedList<Event>
alpha : float32
blend : MixBlend
direction : MixDirection
Modifiers: abstract |
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Full Usage:
this.FrameCount
Returns: int
Modifiers: abstract |
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Full Usage:
this.PhysicsConstraintIndex
Returns: int
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The index of the physics constraint in Skeleton.PhysicsConstraints that will be reset when this timeline is applied, or -1 if all physics constraints in the skeleton will be reset.
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Full Usage:
this.SetFrame
Parameters:
int
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Between 0 and frameCount , inclusive.
time : float32
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Sets the time for the specified frame.
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