InheritTimeline Type
Changes a bone's Bone.Inherit.
Constructors
Constructor | Description |
Full Usage:
InheritTimeline(frameCount, boneIndex)
Parameters:
int
boneIndex : int
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Instance members
Instance member | Description |
Full Usage:
this.Apply
Parameters:
Skeleton
lastTime : float32
time : float32
firedEvents : ExposedList<Event>
alpha : float32
blend : MixBlend
direction : MixDirection
Modifiers: abstract |
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Full Usage:
this.BoneIndex
Returns: int
Modifiers: abstract |
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Full Usage:
this.FrameEntries
Returns: int
Modifiers: abstract |
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Full Usage:
this.SetFrame
Parameters:
int
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Between 0 and frameCount , inclusive.
time : float32
-
The frame time in seconds.
inherit : Inherit
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Sets the transform mode for the specified frame.
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