DrawOrderTimeline Type
Changes a skeleton's Skeleton.DrawOrder.
Constructors
Constructor | Description |
Full Usage:
DrawOrderTimeline(frameCount)
Parameters:
int
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Instance members
Instance member | Description |
Full Usage:
this.Apply
Parameters:
Skeleton
lastTime : float32
time : float32
firedEvents : ExposedList<Event>
alpha : float32
blend : MixBlend
direction : MixDirection
Modifiers: abstract |
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Full Usage:
this.DrawOrders
Returns: int[][]
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The draw order for each frame.
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Full Usage:
this.SetFrame
Parameters:
int
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Between 0 and frameCount , inclusive.
time : float32
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The frame time in seconds.
drawOrder : int[]
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For each slot in Skeleton.Slots, the index of the slot in the new draw order. May be null to use
setup pose draw order.
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Sets the time and draw order for the specified frame.
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