Texture.TextureServer Type
Populated the texture ids and handles of lazy textures in a threaded manner. TODO: abstract this to interface that can represent either inline or threaded implementation.
Constructors
Constructor | Description |
Full Usage:
TextureServer(lazyTextureQueues, sharedContext, window)
Parameters:
ConcurrentDictionary<ConcurrentQueue<LazyTexture>, ConcurrentQueue<LazyTexture>>
sharedContext : nativeint
window : nativeint
Returns: TextureServer
|
|
Instance members
Instance member | Description |
Full Usage:
this.Start
|
|
Full Usage:
this.Terminate
|