Texture.TextureClient Type
Memoizes and optionally threads texture loads.
Constructors
Constructor | Description |
Full Usage:
TextureClient(lazyTextureQueuesOpt)
Parameters:
ConcurrentDictionary<ConcurrentQueue<LazyTexture>, ConcurrentQueue<LazyTexture>> option
Returns: TextureClient
|
|
Instance members
Instance member | Description |
|
|
|
|
Full Usage:
this.TryCreateTexture
Parameters:
bool
minFilter : TextureMinFilter
magFilter : TextureMagFilter
anisoFilter : bool
mipmaps : bool
blockCompress : bool
filePath : string
Returns: Either<string, Texture>
|
|
|
|
|