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PhysicallyBased.PhysicallyBasedDeferredLightingShader Type

Describes the lighting pass of a deferred physically-based shader that's loaded into GPU.

Record fields

Record Field Description

AlbedoTextureUniform

Full Usage: AlbedoTextureUniform

Field type: int
Field type: int

DepthTextureUniform

Full Usage: DepthTextureUniform

Field type: int
Field type: int

EyeCenterUniform

Full Usage: EyeCenterUniform

Field type: int
Field type: int

LightAttenuationLinearsUniforms

Full Usage: LightAttenuationLinearsUniforms

Field type: int array
Field type: int array

LightAttenuationQuadraticsUniforms

Full Usage: LightAttenuationQuadraticsUniforms

Field type: int array
Field type: int array

LightBrightnessesUniforms

Full Usage: LightBrightnessesUniforms

Field type: int array
Field type: int array

LightColorsUniforms

Full Usage: LightColorsUniforms

Field type: int array
Field type: int array

LightConeInnersUniforms

Full Usage: LightConeInnersUniforms

Field type: int array
Field type: int array

LightConeOutersUniforms

Full Usage: LightConeOutersUniforms

Field type: int array
Field type: int array

LightCutoffMarginUniform

Full Usage: LightCutoffMarginUniform

Field type: int
Field type: int

LightCutoffsUniforms

Full Usage: LightCutoffsUniforms

Field type: int array
Field type: int array

LightDesireFogsUniforms

Full Usage: LightDesireFogsUniforms

Field type: int array
Field type: int array

LightDirectionsUniforms

Full Usage: LightDirectionsUniforms

Field type: int array
Field type: int array

LightOriginsUniforms

Full Usage: LightOriginsUniforms

Field type: int array
Field type: int array

LightShadowBiasUniform

Full Usage: LightShadowBiasUniform

Field type: int
Field type: int

LightShadowDensityUniform

Full Usage: LightShadowDensityUniform

Field type: int
Field type: int

LightShadowExponentUniform

Full Usage: LightShadowExponentUniform

Field type: int
Field type: int

LightShadowIndicesUniforms

Full Usage: LightShadowIndicesUniforms

Field type: int array
Field type: int array

LightShadowSampleScalarUniform

Full Usage: LightShadowSampleScalarUniform

Field type: int
Field type: int

LightShadowSamplesUniform

Full Usage: LightShadowSamplesUniform

Field type: int
Field type: int

LightTypesUniforms

Full Usage: LightTypesUniforms

Field type: int array
Field type: int array

LightsCountUniform

Full Usage: LightsCountUniform

Field type: int
Field type: int

MaterialTextureUniform

Full Usage: MaterialTextureUniform

Field type: int
Field type: int

NormalPlusTextureUniform

Full Usage: NormalPlusTextureUniform

Field type: int
Field type: int

PhysicallyBasedDeferredLightingShader

Full Usage: PhysicallyBasedDeferredLightingShader

Field type: uint
Field type: uint

ProjectionInverseUniform

Full Usage: ProjectionInverseUniform

Field type: int
Field type: int

ProjectionUniform

Full Usage: ProjectionUniform

Field type: int
Field type: int

ScatterPlusTextureUniform

Full Usage: ScatterPlusTextureUniform

Field type: int
Field type: int

ShadowMapsUniforms

Full Usage: ShadowMapsUniforms

Field type: int array
Field type: int array

ShadowMatricesUniforms

Full Usage: ShadowMatricesUniforms

Field type: int array
Field type: int array

ShadowNearUniform

Full Usage: ShadowNearUniform

Field type: int
Field type: int

ShadowTexturesUniforms

Full Usage: ShadowTexturesUniforms

Field type: int array
Field type: int array

SssEnabledUniform

Full Usage: SssEnabledUniform

Field type: int
Field type: int

SsvfAsymmetryUniform

Full Usage: SsvfAsymmetryUniform

Field type: int
Field type: int

SsvfEnabledUniform

Full Usage: SsvfEnabledUniform

Field type: int
Field type: int

SsvfIntensityUniform

Full Usage: SsvfIntensityUniform

Field type: int
Field type: int

SsvfStepsUniform

Full Usage: SsvfStepsUniform

Field type: int
Field type: int

SubdermalPlusTextureUniform

Full Usage: SubdermalPlusTextureUniform

Field type: int
Field type: int

ViewInverseUniform

Full Usage: ViewInverseUniform

Field type: int
Field type: int

ViewUniform

Full Usage: ViewUniform

Field type: int
Field type: int

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