PhysicallyBased.PhysicallyBasedDeferredLightingShader Type
Describes the lighting pass of a deferred physically-based shader that's loaded into GPU.
Record fields
Record Field | Description |
Full Usage:
AlbedoTextureUniform
Field type: int
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Full Usage:
DepthTextureUniform
Field type: int
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Full Usage:
EyeCenterUniform
Field type: int
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Full Usage:
LightAttenuationLinearsUniforms
Field type: int array
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Full Usage:
LightAttenuationQuadraticsUniforms
Field type: int array
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Full Usage:
LightBrightnessesUniforms
Field type: int array
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Full Usage:
LightColorsUniforms
Field type: int array
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Full Usage:
LightConeInnersUniforms
Field type: int array
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Full Usage:
LightConeOutersUniforms
Field type: int array
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Full Usage:
LightCutoffMarginUniform
Field type: int
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Full Usage:
LightCutoffsUniforms
Field type: int array
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Full Usage:
LightDesireFogsUniforms
Field type: int array
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Full Usage:
LightDirectionsUniforms
Field type: int array
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Full Usage:
LightOriginsUniforms
Field type: int array
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Full Usage:
LightShadowBiasUniform
Field type: int
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Full Usage:
LightShadowDensityUniform
Field type: int
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Full Usage:
LightShadowExponentUniform
Field type: int
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Full Usage:
LightShadowIndicesUniforms
Field type: int array
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Full Usage:
LightShadowSampleScalarUniform
Field type: int
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Full Usage:
LightShadowSamplesUniform
Field type: int
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Full Usage:
LightTypesUniforms
Field type: int array
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Full Usage:
LightsCountUniform
Field type: int
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Full Usage:
MaterialTextureUniform
Field type: int
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Full Usage:
NormalPlusTextureUniform
Field type: int
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Full Usage:
PhysicallyBasedDeferredLightingShader
Field type: uint
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Full Usage:
ProjectionInverseUniform
Field type: int
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Full Usage:
ProjectionUniform
Field type: int
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Full Usage:
ScatterPlusTextureUniform
Field type: int
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Full Usage:
ShadowMapsUniforms
Field type: int array
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Full Usage:
ShadowMatricesUniforms
Field type: int array
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Full Usage:
ShadowNearUniform
Field type: int
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Full Usage:
ShadowTexturesUniforms
Field type: int array
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Full Usage:
SssEnabledUniform
Field type: int
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Full Usage:
SsvfAsymmetryUniform
Field type: int
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Full Usage:
SsvfEnabledUniform
Field type: int
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Full Usage:
SsvfIntensityUniform
Field type: int
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Full Usage:
SsvfStepsUniform
Field type: int
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Full Usage:
SubdermalPlusTextureUniform
Field type: int
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Full Usage:
ViewInverseUniform
Field type: int
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Full Usage:
ViewUniform
Field type: int
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