PhysicallyBased.PhysicallyBasedDeferredColoringShader Type
Describes the coloring pass of a deferred physically-based shader that's loaded into GPU.
Record fields
Record Field | Description |
Full Usage:
AlbedoTextureUniform
Field type: int
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Full Usage:
AmbientTextureUniform
Field type: int
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Full Usage:
BrdfTextureUniform
Field type: int
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Full Usage:
DepthTextureUniform
Field type: int
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Full Usage:
EnvironmentFilterTextureUniform
Field type: int
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Full Usage:
EyeCenterUniform
Field type: int
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Full Usage:
IrradianceTextureUniform
Field type: int
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Full Usage:
LightAccumTextureUniform
Field type: int
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Full Usage:
LightAmbientBoostCutoffUniform
Field type: int
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Full Usage:
LightAmbientBoostScalarUniform
Field type: int
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Full Usage:
MaterialTextureUniform
Field type: int
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Full Usage:
NormalPlusTextureUniform
Field type: int
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Full Usage:
PhysicallyBasedDeferredColoringShader
Field type: uint
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Full Usage:
ProjectionInverseUniform
Field type: int
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Full Usage:
ProjectionUniform
Field type: int
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Full Usage:
SsaoTextureUniform
Field type: int
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Full Usage:
SsrlDepthCutoffMarginUniform
Field type: int
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Full Usage:
SsrlDepthCutoffUniform
Field type: int
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Full Usage:
SsrlDetailUniform
Field type: int
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Full Usage:
SsrlDistanceCutoffMarginUniform
Field type: int
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Full Usage:
SsrlDistanceCutoffUniform
Field type: int
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Full Usage:
SsrlEdgeHorizontalMarginUniform
Field type: int
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Full Usage:
SsrlEdgeVerticalMarginUniform
Field type: int
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Full Usage:
SsrlEnabledUniform
Field type: int
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Full Usage:
SsrlIntensityUniform
Field type: int
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Full Usage:
SsrlRayThicknessUniform
Field type: int
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Full Usage:
SsrlRefinementsMaxUniform
Field type: int
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Full Usage:
SsrlRoughnessCutoffMarginUniform
Field type: int
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Full Usage:
SsrlRoughnessCutoffUniform
Field type: int
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Full Usage:
SsrlSlopeCutoffMarginUniform
Field type: int
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Full Usage:
SsrlSlopeCutoffUniform
Field type: int
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Full Usage:
SsrlTowardEyeCutoffUniform
Field type: int
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Full Usage:
ViewInverseUniform
Field type: int
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Full Usage:
ViewUniform
Field type: int
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