PhysicallyBased.PhysicallyBasedDeferredColoringShader Type
Describes the coloring pass of a deferred physically-based shader that's loaded into GPU.
Record fields
Record Field | Description |
Full Usage:
AlbedoTextureUniform
Field type: int
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Full Usage:
AmbientTextureUniform
Field type: int
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Full Usage:
BrdfTextureUniform
Field type: int
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Full Usage:
DepthTextureUniform
Field type: int
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Full Usage:
EnvironmentFilterTextureUniform
Field type: int
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Full Usage:
EyeCenterUniform
Field type: int
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Full Usage:
IrradianceTextureUniform
Field type: int
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Full Usage:
LightAccumTextureUniform
Field type: int
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Full Usage:
LightAmbientBoostCutoffUniform
Field type: int
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Full Usage:
LightAmbientBoostScalarUniform
Field type: int
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Full Usage:
MaterialTextureUniform
Field type: int
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Full Usage:
NormalPlusTextureUniform
Field type: int
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Full Usage:
PhysicallyBasedDeferredColoringShader
Field type: uint
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Full Usage:
ProjectionInverseUniform
Field type: int
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Full Usage:
ProjectionUniform
Field type: int
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Full Usage:
SsaoTextureUniform
Field type: int
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Full Usage:
SsrDepthCutoffMarginUniform
Field type: int
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Full Usage:
SsrDepthCutoffUniform
Field type: int
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Full Usage:
SsrDetailUniform
Field type: int
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Full Usage:
SsrDistanceCutoffMarginUniform
Field type: int
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Full Usage:
SsrDistanceCutoffUniform
Field type: int
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Full Usage:
SsrEdgeHorizontalMarginUniform
Field type: int
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Full Usage:
SsrEdgeVerticalMarginUniform
Field type: int
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Full Usage:
SsrEnabledUniform
Field type: int
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Full Usage:
SsrIntensityUniform
Field type: int
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Full Usage:
SsrRayThicknessUniform
Field type: int
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Full Usage:
SsrRefinementsMaxUniform
Field type: int
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Full Usage:
SsrRoughnessCutoffMarginUniform
Field type: int
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Full Usage:
SsrRoughnessCutoffUniform
Field type: int
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Full Usage:
SsrSlopeCutoffMarginUniform
Field type: int
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Full Usage:
SsrSlopeCutoffUniform
Field type: int
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Full Usage:
SsrTowardEyeCutoffUniform
Field type: int
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Full Usage:
ViewInverseUniform
Field type: int
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Full Usage:
ViewUniform
Field type: int
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