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LightMap.EnvironmentFilterShader Type

Describes an environment filter shader that's loaded into GPU.

Record fields

Record Field Description

CubeMapUniform

Full Usage: CubeMapUniform

Field type: int
Field type: int

EnvironmentFilterShader

Full Usage: EnvironmentFilterShader

Field type: uint
Field type: uint

ProjectionUniform

Full Usage: ProjectionUniform

Field type: int
Field type: int

ResolutionUniform

Full Usage: ResolutionUniform

Field type: int
Field type: int

RoughnessUniform

Full Usage: RoughnessUniform

Field type: int
Field type: int

ViewProjectionUniform

Full Usage: ViewProjectionUniform

Field type: int
Field type: int

ViewUniform

Full Usage: ViewUniform

Field type: int
Field type: int

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