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Filter.FilterPresentationShader Type

Describes a presentation shader that's loaded into GPU.

Record fields

Record Field Description

FilterPresentationShader

Full Usage: FilterPresentationShader

Field type: uint
Field type: uint

InputTextureUniform

Full Usage: InputTextureUniform

Field type: int
Field type: int

LightExposureUniform

Full Usage: LightExposureUniform

Field type: int
Field type: int

ToneMapOffsetUniform

Full Usage: ToneMapOffsetUniform

Field type: int
Field type: int

ToneMapPowerUniform

Full Usage: ToneMapPowerUniform

Field type: int
Field type: int

ToneMapSaturationUniform

Full Usage: ToneMapSaturationUniform

Field type: int
Field type: int

ToneMapSlopeUniform

Full Usage: ToneMapSlopeUniform

Field type: int
Field type: int

ToneMapTypeUniform

Full Usage: ToneMapTypeUniform

Field type: int
Field type: int

ToneMapWhitePointUniform

Full Usage: ToneMapWhitePointUniform

Field type: int
Field type: int

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