Filter.FilterDepthOfFieldShader Type
Describes a depth of field filter shader that's loaded into GPU.
Record fields
| Record Field | Description |
Full Usage:
BlurredTextureUniform
Field type: int
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Full Usage:
FarDistanceUniform
Field type: int
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Full Usage:
FilterDepthOfFieldShader
Field type: uint
|
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Full Usage:
FocalPointUniform
Field type: int
|
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Full Usage:
NearDistanceUniform
Field type: int
|
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Full Usage:
PositionTextureUniform
Field type: int
|
|
Full Usage:
ProjectionInverseUniform
Field type: int
|
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Full Usage:
UnblurredTextureUniform
Field type: int
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Full Usage:
ViewInverseUniform
Field type: int
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Nu