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Filter.FilterDepthOfFieldShader Type

Describes a depth of field filter shader that's loaded into GPU.

Record fields

Record Field Description

BlurredTextureUniform

Full Usage: BlurredTextureUniform

Field type: int
Field type: int

FarDistanceUniform

Full Usage: FarDistanceUniform

Field type: int
Field type: int

FilterDepthOfFieldShader

Full Usage: FilterDepthOfFieldShader

Field type: uint
Field type: uint

FocalPointUniform

Full Usage: FocalPointUniform

Field type: int
Field type: int

NearDistanceUniform

Full Usage: NearDistanceUniform

Field type: int
Field type: int

PositionTextureUniform

Full Usage: PositionTextureUniform

Field type: int
Field type: int

ProjectionInverseUniform

Full Usage: ProjectionInverseUniform

Field type: int
Field type: int

UnblurredTextureUniform

Full Usage: UnblurredTextureUniform

Field type: int
Field type: int

ViewInverseUniform

Full Usage: ViewInverseUniform

Field type: int
Field type: int

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