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Filter.FilterBloomApplyShader Type

Describes a bloom apply filter shader that's loaded into GPU.

Record fields

Record Field Description

BloomFilterTextureUniform

Full Usage: BloomFilterTextureUniform

Field type: int
Field type: int

BloomStrengthUniform

Full Usage: BloomStrengthUniform

Field type: int
Field type: int

CompositionTextureUniform

Full Usage: CompositionTextureUniform

Field type: int
Field type: int

FilterBloomApplyShader

Full Usage: FilterBloomApplyShader

Field type: uint
Field type: uint

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