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Filter.FilterBilateralUpSampleShader Type

Describes an bilateral up-sampling filter shader that's loaded into GPU.

Record fields

Record Field Description

ColorDownSampledTextureUniform

Full Usage: ColorDownSampledTextureUniform

Field type: int
Field type: int

DepthDownSampledTextureUniform

Full Usage: DepthDownSampledTextureUniform

Field type: int
Field type: int

DepthTextureUniform

Full Usage: DepthTextureUniform

Field type: int
Field type: int

FilterBilateralUpSampleShader

Full Usage: FilterBilateralUpSampleShader

Field type: uint
Field type: uint

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