Filter.FilterBilateralUpSampleShader Type
Describes an bilateral up-sampling filter shader that's loaded into GPU.
Record fields
Record Field | Description |
Full Usage:
ColorDownSampledTextureUniform
Field type: int
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Full Usage:
DepthDownSampledTextureUniform
Field type: int
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Full Usage:
DepthTextureUniform
Field type: int
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Full Usage:
FilterBilateralUpSampleShader
Field type: uint
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