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TransitionState Type

The state of a screen's transition.

Union cases

Union case Description

IdlingState GameTime

Full Usage: IdlingState GameTime

Parameters:
Item : GameTime

IncomingState GameTime

Full Usage: IncomingState GameTime

Parameters:
Item : GameTime

OutgoingState GameTime

Full Usage: OutgoingState GameTime

Parameters:
Item : GameTime

Instance members

Instance member Description

this.IsIdlingState

Full Usage: this.IsIdlingState

Returns: bool
Returns: bool

this.IsIncomingState

Full Usage: this.IsIncomingState

Returns: bool
Returns: bool

this.IsOutgoingState

Full Usage: this.IsOutgoingState

Returns: bool
Returns: bool

this.TransitionTime

Full Usage: this.TransitionTime

Returns: GameTime
Returns: GameTime

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