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SpineSkeletonState Type

Represents the mutable backing state of an animating Spine skeleton. NOTE: this is inherently imperative and therefore currently unsupported by undo / redo.

Record fields

Record Field Description

SpineAnimationState

Full Usage: SpineAnimationState

Field type: AnimationState
Field type: AnimationState

SpineSkeleton

Full Usage: SpineSkeleton

Field type: Skeleton
Field type: Skeleton

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