SpineSkeletonState Type
Represents the mutable backing state of an animating Spine skeleton. NOTE: this is inherently imperative and therefore currently unsupported by undo / redo.
Record fields
Record Field | Description |
|
|
|
|
Represents the mutable backing state of an animating Spine skeleton. NOTE: this is inherently imperative and therefore currently unsupported by undo / redo.
Record Field | Description |
|
|
|
|