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SpineSkeletonDispatcher Type

Gives an entity the base behavior of a Spine skeleton. NOTE: Spine skeletons are inherently imperative and therefore currently unsupported by undo / redo.

Constructors

Constructor Description

SpineSkeletonDispatcher()

Full Usage: SpineSkeletonDispatcher()

Returns: SpineSkeletonDispatcher
Returns: SpineSkeletonDispatcher

Static members

Static member Description

SpineSkeletonDispatcher.Facets

Full Usage: SpineSkeletonDispatcher.Facets

Returns: Type list
Returns: Type list

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