PhysicsMotion Type
The way in which an entity's motion is driven by a corresponding body.
Union cases
| Union case | Description |
Full Usage:
ManualMotion
|
|
Full Usage:
SynchronizedMotion
|
Instance members
| Instance member | Description |
Full Usage:
this.IsManualMotion
Returns: bool
|
|
Full Usage:
this.IsSynchronizedMotion
Returns: bool
|
|
Nu