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Freezer3dFacetExtensions Module

Type extensions

Type extension Description

this.Frozen

Full Usage: this.Frozen

Parameters:
    () : unit

Returns: Lens<bool, Entity>

Extended Type: Entity

() : unit
Returns: Lens<bool, Entity>

this.Frozen

Full Usage: this.Frozen

Returns: Lens<bool, Entity>

Extended Type: Entity

Returns: Lens<bool, Entity>

this.FrozenPreBatches

Full Usage: this.FrozenPreBatches

Parameters:
    () : unit

Returns: Lens<StaticModelSurfacePreBatch array, Entity>

Extended Type: Entity

() : unit
Returns: Lens<StaticModelSurfacePreBatch array, Entity>

this.FrozenPreBatches

Full Usage: this.FrozenPreBatches

Returns: Lens<StaticModelSurfacePreBatch array, Entity>

Extended Type: Entity

Returns: Lens<StaticModelSurfacePreBatch array, Entity>

this.FrozenShapes

Full Usage: this.FrozenShapes

Parameters:
    () : unit

Returns: Lens<(Box3 * Matrix4x4 * StaticModel AssetTag * int * NavShape * Affine * BodyShape) array, Entity>

Extended Type: Entity

() : unit
Returns: Lens<(Box3 * Matrix4x4 * StaticModel AssetTag * int * NavShape * Affine * BodyShape) array, Entity>

this.FrozenShapes

Full Usage: this.FrozenShapes

Returns: Lens<(Box3 * Matrix4x4 * StaticModel AssetTag * int * NavShape * Affine * BodyShape) array, Entity>

Extended Type: Entity

Returns: Lens<(Box3 * Matrix4x4 * StaticModel AssetTag * int * NavShape * Affine * BodyShape) array, Entity>

this.GetFrozen

Full Usage: this.GetFrozen

Parameters:
Returns: bool

Extended Type: Entity

world : World
Returns: bool

this.GetFrozenPreBatches

Full Usage: this.GetFrozenPreBatches

Parameters:
Returns: StaticModelSurfacePreBatch array

Extended Type: Entity

world : World
Returns: StaticModelSurfacePreBatch array

this.GetFrozenShapes

Full Usage: this.GetFrozenShapes

Parameters:
Returns: (Box3 * Matrix4x4 * StaticModel AssetTag * int * NavShape * Affine * BodyShape) array

Extended Type: Entity

world : World
Returns: (Box3 * Matrix4x4 * StaticModel AssetTag * int * NavShape * Affine * BodyShape) array

this.GetIgnoreGlobalFreezerCommands

Full Usage: this.GetIgnoreGlobalFreezerCommands

Parameters:
Returns: bool

Extended Type: Entity

world : World
Returns: bool

this.GetSurfaceMaterialsPopulated

Full Usage: this.GetSurfaceMaterialsPopulated

Parameters:
Returns: bool

Extended Type: Entity

world : World
Returns: bool

this.IgnoreGlobalFreezerCommands

Full Usage: this.IgnoreGlobalFreezerCommands

Parameters:
    () : unit

Returns: Lens<bool, Entity>

Extended Type: Entity

() : unit
Returns: Lens<bool, Entity>

this.IgnoreGlobalFreezerCommands

Full Usage: this.IgnoreGlobalFreezerCommands

Returns: Lens<bool, Entity>

Extended Type: Entity

Returns: Lens<bool, Entity>

this.Permafreeze

Full Usage: this.Permafreeze

Parameters:

Permanently freeze a freezer entity's descendents by freezing and then destroying them.

Extended Type: Entity

world : World

this.SetFrozen

Full Usage: this.SetFrozen

Parameters:
    value : bool
    world : World

Extended Type: Entity

value : bool
world : World

this.SetFrozenPreBatches

Full Usage: this.SetFrozenPreBatches

Parameters:

Extended Type: Entity

value : StaticModelSurfacePreBatch array
world : World

this.SetFrozenShapes

Full Usage: this.SetFrozenShapes

Parameters:

Extended Type: Entity

value : (Box3 * Matrix4x4 * StaticModel AssetTag * int * NavShape * Affine * BodyShape) array
world : World

this.SetIgnoreGlobalFreezerCommands

Full Usage: this.SetIgnoreGlobalFreezerCommands

Parameters:
    value : bool
    world : World

Extended Type: Entity

value : bool
world : World

this.SetSurfaceMaterialsPopulated

Full Usage: this.SetSurfaceMaterialsPopulated

Parameters:
    value : bool
    world : World

Extended Type: Entity

value : bool
world : World

this.SurfaceMaterialsPopulated

Full Usage: this.SurfaceMaterialsPopulated

Parameters:
    () : unit

Returns: Lens<bool, Entity>

Extended Type: Entity

() : unit
Returns: Lens<bool, Entity>

this.SurfaceMaterialsPopulated

Full Usage: this.SurfaceMaterialsPopulated

Returns: Lens<bool, Entity>

Extended Type: Entity

Returns: Lens<bool, Entity>

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