TransformConstraintTimeline Type
Changes a transform constraint's mixes.
Constructors
Constructor | Description |
Full Usage:
TransformConstraintTimeline(frameCount, bezierCount, transformConstraintIndex)
Parameters:
int
bezierCount : int
transformConstraintIndex : int
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Instance members
Instance member | Description |
Full Usage:
this.Apply
Parameters:
Skeleton
lastTime : float32
time : float32
firedEvents : ExposedList<Event>
alpha : float32
blend : MixBlend
direction : MixDirection
Modifiers: abstract |
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Full Usage:
this.FrameEntries
Returns: int
Modifiers: abstract |
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Full Usage:
this.GetCurveValue
Parameters:
byref<float32>
x : byref<float32>
y : byref<float32>
scaleX : byref<float32>
scaleY : byref<float32>
shearY : byref<float32>
time : float32
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Full Usage:
this.SetFrame
Parameters:
int
-
Between 0 and frameCount , inclusive.
time : float32
-
The frame time in seconds.
mixRotate : float32
mixX : float32
mixY : float32
mixScaleX : float32
mixScaleY : float32
mixShearY : float32
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Sets the time, rotate mix, translate mix, scale mix, and shear mix for the specified frame.
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Full Usage:
this.TransformConstraintIndex
Returns: int
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The index of the transform constraint in Skeleton.TransformConstraints that will be changed when this timeline is applied.
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