RGBA2Timeline Type
Changes a slot's !:Slot.Color and !:Slot.DarkColor for two color tinting.
Constructors
Constructor | Description |
Full Usage:
RGBA2Timeline(frameCount, bezierCount, slotIndex)
Parameters:
int
bezierCount : int
slotIndex : int
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Instance members
Instance member | Description |
Full Usage:
this.Apply
Parameters:
Skeleton
lastTime : float32
time : float32
firedEvents : ExposedList<Event>
alpha : float32
blend : MixBlend
direction : MixDirection
Modifiers: abstract |
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Full Usage:
this.FrameEntries
Returns: int
Modifiers: abstract |
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Full Usage:
this.SetFrame
Parameters:
int
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Between 0 and frameCount , inclusive.
time : float32
-
The frame time in seconds.
r : float32
g : float32
b : float32
a : float32
r2 : float32
g2 : float32
b2 : float32
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Sets the time, light color, and dark color for the specified frame.
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Full Usage:
this.SlotIndex
Returns: int
Modifiers: abstract |
The index of the slot in Skeleton.Slots that will be changed when this timeline is applied. The Slot must have a dark color available.
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