IkConstraintTimeline Type
Changes an IK constraint's IkConstraint.Mix, IkConstraint.Softness, IkConstraint.BendDirection, IkConstraint.Stretch, and IkConstraint.Compress.
Constructors
Constructor | Description |
Full Usage:
IkConstraintTimeline(frameCount, bezierCount, ikConstraintIndex)
Parameters:
int
bezierCount : int
ikConstraintIndex : int
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Instance members
Instance member | Description |
Full Usage:
this.Apply
Parameters:
Skeleton
lastTime : float32
time : float32
firedEvents : ExposedList<Event>
alpha : float32
blend : MixBlend
direction : MixDirection
Modifiers: abstract |
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Full Usage:
this.FrameEntries
Returns: int
Modifiers: abstract |
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Full Usage:
this.IkConstraintIndex
Returns: int
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The index of the IK constraint in Skeleton.IkConstraints that will be changed when this timeline is applied.
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Full Usage:
this.SetFrame
Parameters:
int
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Between 0 and frameCount , inclusive.
time : float32
-
The frame time in seconds.
mix : float32
softness : float32
bendDirection : int
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1 or -1.
compress : bool
stretch : bool
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Sets the time, mix, softness, bend direction, compress, and stretch for the specified frame.
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