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IkConstraintTimeline Type

Constructors

Constructor Description

IkConstraintTimeline(frameCount, bezierCount, ikConstraintIndex)

Full Usage: IkConstraintTimeline(frameCount, bezierCount, ikConstraintIndex)

Parameters:
    frameCount : int
    bezierCount : int
    ikConstraintIndex : int

frameCount : int
bezierCount : int
ikConstraintIndex : int

Instance members

Instance member Description

this.Apply

Full Usage: this.Apply

Parameters:
Modifiers: abstract
skeleton : Skeleton
lastTime : float32
time : float32
firedEvents : ExposedList<Event>
alpha : float32
blend : MixBlend
direction : MixDirection

this.FrameEntries

Full Usage: this.FrameEntries

Returns: int
Modifiers: abstract
Returns: int

this.IkConstraintIndex

Full Usage: this.IkConstraintIndex

Returns: int

The index of the IK constraint in Skeleton.IkConstraints that will be changed when this timeline is applied.

Returns: int

this.SetFrame

Full Usage: this.SetFrame

Parameters:
    frame : int - Between 0 and frameCount, inclusive.
    time : float32 - The frame time in seconds.
    mix : float32
    softness : float32
    bendDirection : int - 1 or -1.
    compress : bool
    stretch : bool

Sets the time, mix, softness, bend direction, compress, and stretch for the specified frame.

frame : int

Between 0 and frameCount, inclusive.

time : float32

The frame time in seconds.

mix : float32
softness : float32
bendDirection : int

1 or -1.

compress : bool
stretch : bool

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