AnimationStateData Type
Stores mix (crossfade) durations to be applied when AnimationState animations are changed.
Constructors
Constructor | Description |
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Instance members
Instance member | Description |
Full Usage:
this.DefaultMix
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The mix duration to use when no mix duration has been specifically defined between two animations. |
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Full Usage:
this.SetMix
Parameters:
string
toName : string
duration : float32
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Sets a mix duration by animation names.
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The SkeletonData to look up animations when they are specified by name.
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