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Effect.Effect Type

A time-based effect.

Record fields

Record Field Description

Definitions_

Full Usage: Definitions_

Field type: Definitions
Field type: Definitions

Descriptor_

Full Usage: Descriptor_

Field type: EffectDescriptor
Field type: EffectDescriptor

HistoryMax_

Full Usage: HistoryMax_

Field type: int
Field type: int

History_

Full Usage: History_

Field type: Deque<Slice>
Field type: Deque<Slice>

Offset_

Full Usage: Offset_

Field type: Vector3
Field type: Vector3

ParticleSystem_

Full Usage: ParticleSystem_

Field type: ParticleSystem
Field type: ParticleSystem

RenderType_

Full Usage: RenderType_

Field type: RenderType
Field type: RenderType

ShadowOffset_

Full Usage: ShadowOffset_

Field type: single
Field type: single

StartTime_

Full Usage: StartTime_

Field type: GameTime
Field type: GameTime

TagTokens_

Full Usage: TagTokens_

Field type: Map<string, Slice>
Field type: Map<string, Slice>

Transform_

Full Usage: Transform_

Field type: Transform
Field type: Transform

Instance members

Instance member Description

this.Definitions

Full Usage: this.Definitions

Returns: Definitions
Returns: Definitions

this.Descriptor

Full Usage: this.Descriptor

Returns: EffectDescriptor
Returns: EffectDescriptor

this.History

Full Usage: this.History

Returns: Deque<Slice>
Returns: Deque<Slice>

this.HistoryMax

Full Usage: this.HistoryMax

Returns: int
Returns: int

this.ParticleSystem

Full Usage: this.ParticleSystem

Returns: ParticleSystem
Returns: ParticleSystem

this.RenderType

Full Usage: this.RenderType

Returns: RenderType
Returns: RenderType

this.ShadowOffset

Full Usage: this.ShadowOffset

Returns: single
Returns: single

this.StartTime

Full Usage: this.StartTime

Returns: GameTime
Returns: GameTime

this.TagTokens

Full Usage: this.TagTokens

Returns: Map<string, Slice>
Returns: Map<string, Slice>

this.Transform

Full Usage: this.Transform

Returns: Transform
Returns: Transform

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