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Render Module

Functions and values

Function or value Description

Render.AlbedoDefault

Full Usage: Render.AlbedoDefault

Returns: Color
Returns: Color

Render.AmbientOcclusionDefault

Full Usage: Render.AmbientOcclusionDefault

Returns: float32
Returns: float32

Render.AnimatedModelMessagesPrealloc

Full Usage: Render.AnimatedModelMessagesPrealloc

Returns: int
Returns: int

Render.AnimatedModelRateScalar

Full Usage: Render.AnimatedModelRateScalar

Returns: float32
Returns: float32

Render.AttenuationLinearDefault

Full Usage: Render.AttenuationLinearDefault

Returns: float32
Returns: float32

Render.AttenuationQuadraticDefault

Full Usage: Render.AttenuationQuadraticDefault

Returns: float32
Returns: float32

Render.Body3dRenderDistanceMax

Full Usage: Render.Body3dRenderDistanceMax

Returns: float32
Returns: float32

Render.Body3dSegmentRenderDistanceMax

Full Usage: Render.Body3dSegmentRenderDistanceMax

Returns: float32
Returns: float32

Render.Body3dSegmentRenderMagnitudeMax

Full Usage: Render.Body3dSegmentRenderMagnitudeMax

Returns: float32
Returns: float32

Render.BonesInfluenceMax

Full Usage: Render.BonesInfluenceMax

Returns: int
Returns: int

Render.BonesMax

Full Usage: Render.BonesMax

Returns: int
Returns: int

Render.BrdfResolution

Full Usage: Render.BrdfResolution

Returns: int
Returns: int

Render.BrdfSamples

Full Usage: Render.BrdfSamples

Returns: int
Returns: int

Render.BrightnessDefault

Full Usage: Render.BrightnessDefault

Returns: float32
Returns: float32

Render.ClippedName

Full Usage: Render.ClippedName

Returns: string
Returns: string

Render.DisplayVirtualResolution

Full Usage: Render.DisplayVirtualResolution

Returns: Vector2i
Returns: Vector2i

Render.EmissionDefault

Full Usage: Render.EmissionDefault

Returns: float32
Returns: float32

Render.EnvironmentFilterMips

Full Usage: Render.EnvironmentFilterMips

Returns: int
Returns: int

Render.EnvironmentFilterResolution

Full Usage: Render.EnvironmentFilterResolution

Returns: int
Returns: int

Render.FarPlaneDistanceExterior

Full Usage: Render.FarPlaneDistanceExterior

Returns: float32
Returns: float32

Render.FarPlaneDistanceImposter

Full Usage: Render.FarPlaneDistanceImposter

Returns: float32
Returns: float32

Render.FarPlaneDistanceInterior

Full Usage: Render.FarPlaneDistanceInterior

Returns: float32
Returns: float32

Render.FarPlaneDistanceOmnipresent

Full Usage: Render.FarPlaneDistanceOmnipresent

Returns: float32
Returns: float32

Render.FinenessOffsetDefault

Full Usage: Render.FinenessOffsetDefault

Returns: float32
Returns: float32

Render.FinenessOffsetName

Full Usage: Render.FinenessOffsetName

Returns: string
Returns: string

Render.FogColorDefault

Full Usage: Render.FogColorDefault

Returns: Color
Returns: Color

Render.FogEnabledDefault

Full Usage: Render.FogEnabledDefault

Returns: bool
Returns: bool

Render.FogFinishDefault

Full Usage: Render.FogFinishDefault

Returns: float32
Returns: float32

Render.FogStartDefault

Full Usage: Render.FogStartDefault

Returns: float32
Returns: float32

Render.FontSizeDefault

Full Usage: Render.FontSizeDefault

Returns: int
Returns: int

Render.FxaaEnabledDefault

Full Usage: Render.FxaaEnabledDefault

Returns: bool
Returns: bool

Render.HeightDefault

Full Usage: Render.HeightDefault

Returns: float32
Returns: float32

Render.IgnoreLightMapsDefault

Full Usage: Render.IgnoreLightMapsDefault

Returns: bool
Returns: bool

Render.IgnoreLightMapsName

Full Usage: Render.IgnoreLightMapsName

Returns: string
Returns: string

Render.InstanceBatchPrealloc

Full Usage: Render.InstanceBatchPrealloc

Returns: int
Returns: int

Render.InstanceFieldCount

Full Usage: Render.InstanceFieldCount

Returns: int
Returns: int

Render.IrradianceMapResolution

Full Usage: Render.IrradianceMapResolution

Returns: int
Returns: int

Render.Light3dBoxSize

Full Usage: Render.Light3dBoxSize

Returns: Vector3
Returns: Vector3

Render.LightAmbientBoostCutoffDefault

Full Usage: Render.LightAmbientBoostCutoffDefault

Returns: float32
Returns: float32

Render.LightAmbientBoostScalarDefault

Full Usage: Render.LightAmbientBoostScalarDefault

Returns: float32
Returns: float32

Render.LightCutoffDefault

Full Usage: Render.LightCutoffDefault

Returns: float32
Returns: float32

Render.LightCutoffMarginDefault

Full Usage: Render.LightCutoffMarginDefault

Returns: float32
Returns: float32

Render.LightMappingEnabledDefault

Full Usage: Render.LightMappingEnabledDefault

Returns: bool
Returns: bool

Render.LightMapsMaxDeferred

Full Usage: Render.LightMapsMaxDeferred

Returns: int
Returns: int

Render.LightMapsMaxForward

Full Usage: Render.LightMapsMaxForward

Returns: int
Returns: int

Render.LightProbeSizeDefault

Full Usage: Render.LightProbeSizeDefault

Returns: float32
Returns: float32

Render.LightShadowBiasDefault

Full Usage: Render.LightShadowBiasDefault

Returns: float32
Returns: float32

Render.LightShadowDensityDefault

Full Usage: Render.LightShadowDensityDefault

Returns: float32
Returns: float32

Render.LightShadowExponentDefault

Full Usage: Render.LightShadowExponentDefault

Returns: float32
Returns: float32

Render.LightShadowSampleScalarDefault

Full Usage: Render.LightShadowSampleScalarDefault

Returns: float32
Returns: float32

Render.LightShadowSamplesDefault

Full Usage: Render.LightShadowSamplesDefault

Returns: int
Returns: int

Render.LightsMaxDeferred

Full Usage: Render.LightsMaxDeferred

Returns: int
Returns: int

Render.LightsMaxForward

Full Usage: Render.LightsMaxForward

Returns: int
Returns: int

Render.MetallicDefault

Full Usage: Render.MetallicDefault

Returns: float32
Returns: float32

Render.NavShapeName

Full Usage: Render.NavShapeName

Returns: string
Returns: string

Render.NearPlaneDistanceExterior

Full Usage: Render.NearPlaneDistanceExterior

Returns: float32
Returns: float32

Render.NearPlaneDistanceImposter

Full Usage: Render.NearPlaneDistanceImposter

Returns: float32
Returns: float32

Render.NearPlaneDistanceInterior

Full Usage: Render.NearPlaneDistanceInterior

Returns: float32
Returns: float32

Render.NearPlaneDistanceOmnipresent

Full Usage: Render.NearPlaneDistanceOmnipresent

Returns: float32
Returns: float32

Render.OpaqueDistanceDefault

Full Usage: Render.OpaqueDistanceDefault

Returns: float32
Returns: float32

Render.OpaqueDistanceName

Full Usage: Render.OpaqueDistanceName

Returns: string
Returns: string

Render.Play3dBoxSize

Full Usage: Render.Play3dBoxSize

Returns: Vector3
Returns: Vector3

Render.ReflectionMapResolution

Full Usage: Render.ReflectionMapResolution

Returns: int
Returns: int

Render.RoughnessDefault

Full Usage: Render.RoughnessDefault

Returns: float32
Returns: float32

Render.ScatterTypeDefault

Full Usage: Render.ScatterTypeDefault

Returns: ScatterType
Returns: ScatterType

Render.ScatterTypeName

Full Usage: Render.ScatterTypeName

Returns: string
Returns: string

Render.ShadowDisplayScalarMax

Full Usage: Render.ShadowDisplayScalarMax

Returns: int
Returns: int

Render.ShadowFovMax

Full Usage: Render.ShadowFovMax

Returns: float32
Returns: float32

Render.ShadowMapsMax

Full Usage: Render.ShadowMapsMax

Returns: int
Returns: int

Render.ShadowTexturesMax

Full Usage: Render.ShadowTexturesMax

Returns: int
Returns: int

Render.ShadowVirtualResolution

Full Usage: Render.ShadowVirtualResolution

Returns: int
Returns: int

Render.SpecularScalarDefault

Full Usage: Render.SpecularScalarDefault

Returns: float32
Returns: float32

Render.SpecularScalarName

Full Usage: Render.SpecularScalarName

Returns: string
Returns: string

Render.SpriteBatchSize

Full Usage: Render.SpriteBatchSize

Returns: int
Returns: int

Render.SpriteBorderTexelScalar

Full Usage: Render.SpriteBorderTexelScalar

Returns: float32
Returns: float32

Render.SpriteMessagesPrealloc

Full Usage: Render.SpriteMessagesPrealloc

Returns: int
Returns: int

Render.SsaoBiasDefault

Full Usage: Render.SsaoBiasDefault

Returns: float32
Returns: float32

Render.SsaoDistanceMaxDefault

Full Usage: Render.SsaoDistanceMaxDefault

Returns: float32
Returns: float32

Render.SsaoEnabledGlobalDefault

Full Usage: Render.SsaoEnabledGlobalDefault

Returns: bool
Returns: bool

Render.SsaoEnabledLocalDefault

Full Usage: Render.SsaoEnabledLocalDefault

Returns: bool
Returns: bool

Render.SsaoIntensityDefault

Full Usage: Render.SsaoIntensityDefault

Returns: float32
Returns: float32

Render.SsaoRadiusDefault

Full Usage: Render.SsaoRadiusDefault

Returns: float32
Returns: float32

Render.SsaoResolutionDivisor

Full Usage: Render.SsaoResolutionDivisor

Returns: int
Returns: int

Render.SsaoSampleCountDefault

Full Usage: Render.SsaoSampleCountDefault

Returns: int
Returns: int

Render.SsaoSampleCountMax

Full Usage: Render.SsaoSampleCountMax

Returns: int
Returns: int

Render.SsrDepthCutoffDefault

Full Usage: Render.SsrDepthCutoffDefault

Returns: float32
Returns: float32

Render.SsrDepthCutoffMarginDefault

Full Usage: Render.SsrDepthCutoffMarginDefault

Returns: float32
Returns: float32

Render.SsrDetailDefault

Full Usage: Render.SsrDetailDefault

Returns: float32
Returns: float32

Render.SsrDistanceCutoffDefault

Full Usage: Render.SsrDistanceCutoffDefault

Returns: float32
Returns: float32

Render.SsrDistanceCutoffMarginDefault

Full Usage: Render.SsrDistanceCutoffMarginDefault

Returns: float32
Returns: float32

Render.SsrEdgeHorizontalMarginDefault

Full Usage: Render.SsrEdgeHorizontalMarginDefault

Returns: float32
Returns: float32

Render.SsrEdgeVerticalMarginDefault

Full Usage: Render.SsrEdgeVerticalMarginDefault

Returns: float32
Returns: float32

Render.SsrEnabledGlobalDefault

Full Usage: Render.SsrEnabledGlobalDefault

Returns: bool
Returns: bool

Render.SsrEnabledLocalDefault

Full Usage: Render.SsrEnabledLocalDefault

Returns: bool
Returns: bool

Render.SsrIntensityDefault

Full Usage: Render.SsrIntensityDefault

Returns: float32
Returns: float32

Render.SsrRayThicknessDefault

Full Usage: Render.SsrRayThicknessDefault

Returns: float32
Returns: float32

Render.SsrRefinementsMaxDefault

Full Usage: Render.SsrRefinementsMaxDefault

Returns: int
Returns: int

Render.SsrRoughnessCutoffDefault

Full Usage: Render.SsrRoughnessCutoffDefault

Returns: float32
Returns: float32

Render.SsrRoughnessCutoffMarginDefault

Full Usage: Render.SsrRoughnessCutoffMarginDefault

Returns: float32
Returns: float32

Render.SsrSlopeCutoffDefault

Full Usage: Render.SsrSlopeCutoffDefault

Returns: float32
Returns: float32

Render.SsrSlopeCutoffMarginDefault

Full Usage: Render.SsrSlopeCutoffMarginDefault

Returns: float32
Returns: float32

Render.SsrTowardEyeCutoffDefault

Full Usage: Render.SsrTowardEyeCutoffDefault

Returns: float32
Returns: float32

Render.SssEnabledGlobalDefault

Full Usage: Render.SssEnabledGlobalDefault

Returns: bool
Returns: bool

Render.SssEnabledLocalDefault

Full Usage: Render.SssEnabledLocalDefault

Returns: bool
Returns: bool

Render.SsvfAsymmetryDefault

Full Usage: Render.SsvfAsymmetryDefault

Returns: float32
Returns: float32

Render.SsvfEnabledGlobalDefault

Full Usage: Render.SsvfEnabledGlobalDefault

Returns: bool
Returns: bool

Render.SsvfEnabledLocalDefault

Full Usage: Render.SsvfEnabledLocalDefault

Returns: bool
Returns: bool

Render.SsvfIntensityDefault

Full Usage: Render.SsvfIntensityDefault

Returns: float32
Returns: float32

Render.SsvfStepsDefault

Full Usage: Render.SsvfStepsDefault

Returns: int
Returns: int

Render.StaticModelMessagesPrealloc

Full Usage: Render.StaticModelMessagesPrealloc

Returns: int
Returns: int

Render.StaticModelSurfaceMessagesPrealloc

Full Usage: Render.StaticModelSurfaceMessagesPrealloc

Returns: int
Returns: int

Render.TerrainLayersMax

Full Usage: Render.TerrainLayersMax

Returns: int
Returns: int

Render.TextureAnisotropyMax

Full Usage: Render.TextureAnisotropyMax

Returns: float32
Returns: float32

Render.TextureMinimalMipmapIndex

Full Usage: Render.TextureMinimalMipmapIndex

Returns: int
Returns: int

Render.TexturePriorityDefault

Full Usage: Render.TexturePriorityDefault

Returns: float32
Returns: float32

Render.TwoSidedName

Full Usage: Render.TwoSidedName

Returns: string
Returns: string

Render.VendorNamesExceptedFromSwapGlFinishRequirement

Full Usage: Render.VendorNamesExceptedFromSwapGlFinishRequirement

Returns: string list
Returns: string list

Render.ViewportClearColor

Full Usage: Render.ViewportClearColor

Returns: Color
Returns: Color

Render.Vsync

Full Usage: Render.Vsync

Returns: bool
Returns: bool

Render.WindowClearColor

Full Usage: Render.WindowClearColor

Returns: Color
Returns: Color

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