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Physics Module

Functions and values

Function or value Description

Physics.AngularDampingDefault

Full Usage: Physics.AngularDampingDefault

Returns: float32
Returns: float32

Physics.BodyPropertyAffectingPropertyNames

Full Usage: Physics.BodyPropertyAffectingPropertyNames

Returns: FrozenSet<string>
Returns: FrozenSet<string>

Physics.BreakingPointDefault

Full Usage: Physics.BreakingPointDefault

Returns: float32
Returns: float32

Physics.Collision3dBarriersMax

Full Usage: Physics.Collision3dBarriersMax

Returns: int
Returns: int

Physics.Collision3dBodiesMax

Full Usage: Physics.Collision3dBodiesMax

Returns: int
Returns: int

Physics.Collision3dBodyPairsMax

Full Usage: Physics.Collision3dBodyPairsMax

Returns: int
Returns: int

Physics.Collision3dBodyUnoptimizedCreationMax

Full Usage: Physics.Collision3dBodyUnoptimizedCreationMax

Returns: int
Returns: int

Physics.Collision3dContactConstraintsMax

Full Usage: Physics.Collision3dContactConstraintsMax

Returns: int
Returns: int

Physics.Collision3dJobsMax

Full Usage: Physics.Collision3dJobsMax

Returns: int
Returns: int

Physics.Collision3dSteps

Full Usage: Physics.Collision3dSteps

Returns: int
Returns: int

Physics.Collision3dThreads

Full Usage: Physics.Collision3dThreads

Returns: int
Returns: int

Physics.CollisionWildcard

Full Usage: Physics.CollisionWildcard

Returns: string
Returns: string

Physics.FrictionDefault

Full Usage: Physics.FrictionDefault

Returns: float32
Returns: float32

Physics.GravityDefault

Full Usage: Physics.GravityDefault

Returns: Vector3
Returns: Vector3

Physics.GroundAngleMax

Full Usage: Physics.GroundAngleMax

Returns: single
Returns: single

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